/admin

Command Conquer Generals New Patch

Welcome to the Command & Conquer Wiki! Log in and join the community.
This article is written from a real world point of view.

The Patches Scrolls - 20 years of gaming, Patches, Demos & others downloads readily available and for free The Patches Scrolls Patch Command & Conquer: Generals - Zero Hour HOME.

Command & Conquer
Unofficial Patch 1.06
DeveloperNyerguds
Latest version1.06c revision 3 update 4, 10 February 2017
Release date20 September 2008

The Command & Conquer Unofficial Patch 1.06, also known as Command & Conquer Gold: Project 1.06 is an unofficial patching project for Command & Conquer Gold developed by Nyerguds. It aims to fix all kinds of problems in the game, including game crashes, incompatibility with newer systems, game bugs, graphical errors, mission scripting problems and terrain errors in maps. Besides the bug fixes, its most prominent features are high resolution, new multiplayer game modes and an extensible language addons system. Work was started on the development of an INI-based modding system, but it has currently not been developed beyond the initial proof of concept.

  • 2History

Features[editedit source]

As of version 1.06c, these are the most prominent features of the patch:[1]

  • Free resolution switching: Game width and height can be set in the configuration tool.
  • Bonus missions: Official missions were extracted/converted from the Playstation and Nintendo 64 versions of the game, and added to the Covert Operations' New Missions list. The game's hidden mini-campaign featuring dinosaurs, which was very hard to access originally, was added to the list as well.
  • Six-player games: The original limit of four players in multiplayer was raised to the actual internal maximum of six.
  • Skirmish games: Although unscripted computer players in C&C1 can't build bases, a rudimentary Skirmish mode was unlocked in the Network game mode by allowing games to start with only AI opponents.
  • New music: A number of remixes of the original tracks were added, which were originally either hidden in the DOS version or available in certain console versions.
  • Languages: All four languages in which the game was originally released were bundled into the patch. These are English, German, French and sound-only Japanese. The language addon system also allows adding more languages.

The patch also includes the Covert Operations expansion pack of the game.

History[editedit source]

Pre-1.06[editedit source]

When The First Decade was released in 2006, it caused lots of people to play Command & Conquer Gold again on Windows XP and Vista. This revealed a number of game-breaking bugs which did not occur on older operating systems due to lax memory management. When VK and komfr released two hacks that each fixed such a bug in the game, Nyerguds released a fix pack containing a game executable edited to have both hacks, and a .dll file made by Scorpio9a that reactivated the game's defunct network play mode.[2]

Best Screenshot of Crash Bandicoot GameHow to Download Crash Bandicoot GameYou can Crash Bandicoot Free download for pc full version from here. Features Of The GamesIn each game, there are some main features by which the game lover love to play the game. This is a torrent file, you must installment torrent on your computer before downloading this file. Crash You can only click on this link. Crash Bandicoot Game Free download for pc is the biggest way of fun and entertainment.

In the forum topic of the release of VK's 1.05 patch, komfr shared his first rudimentary design for a high-res patch. The hack itself was not enough though, since it needed modified sidebar graphics to work right. From these three combined patches, and the necessary adapted sidebar graphics, Nyerguds released a number of high-resolution packs, each one changing the executable to use a different hardcoded resolution.

1.06[editedit source]

The first actual patch released as 'version 1.06' was made when Nyerguds got in contact with yet another community hacker, pd, and learned how to disassemble the executable himself. From this grew a cooperation with CCHyper, who was also just learning dissassembly, to research and improve Command & Conquer Gold. The previously-hardcoded high resolution hack was changed to an option in the game's configuration, allowing the users to select 640x400, 640x480 or 1024x768 as game resolutions.

With the addition of an old collection of graphics patches and mission fixes which Nyerguds had made for the DOS version of the game, the patch grew from a simple hotfix to a complete game update, and since VK had used version number 1.05, Nyerguds decided to release it as v1.06. However, since the first release contained a small but potentially game-breaking bug, a quick fix was made and released as 'v1.06a'. From this grew the system of retaining the main version number '1.06', but adding letters behind it as actual versions inside the project. Later in the development, the old '1.06' was renamed to '1.06a' in the change log, while the old '1.06a' became '1.06a revision 1', to conform with the now-standardized system of patch letters plus revision numbers.

In later versions, the focus shifted from fixing game bugs to adding new features to the game, which led to unlocking the hard-to-find Mobile HQ mode in multiplayer, the addition of language packs, and the start of a modding system that would read all game data from ini files, as it is done in the rules.ini system in the later games. This modding system was implemented on the music list as proof of concept, but has not been expanded beyond that. There is an archive of all the game data as ini files on Nyerguds' website, though, with a text file expressing the intent to implement it all eventually.

Online play[editedit source]

Starting from version 1.06c revision 2, a small tool called cncnet.exe was included in the patch. This tool was one of the first versions of the current CnCNet online play system. It worked by placing its own version of the network dll thipx32.dll in the game folder, which made the game see the entire internet as local area network on which to broadcast its games, but which worked as normal network dll unless the game was specifically launched through the tool. The main advantage of CnCNet was that it gave people the possibility to use the expanded six-player multiplayer and new multiplayer options in online games, while the official Westwood Chat application limited online play to two players and the game options available on the Westwood Chat interface.

Because CnCNet evolved with the patch, and the patch releases after 1.06c r2 all contained CnCNet, the patch became the de facto standard version of the game in the community.[3]

My Mileage will calculate the deduction and total expenses of your trips. If you need to export the data, just send them out easily by email in form of HTML, CSV or PDF. Key Features: ⁃ Track your mileage and expenses. ⁃ Track time, start and destination, usage, odometer, purpose, driver and vehicle etc, most is optional. Mileage log form driver for mac.


Gallery[editedit source]

  • Showcase screenshot of the first high-res patch.

  • Size comparison

  • Snow theater from Red Alert

  • 5-player online game with CnCNet

  • Mobile HQ game on CnCNet

External links[editedit source]

References[editedit source]

  1. Patch 1.06c revision 3 release notes, containing the full history and change log.
  2. A Brief History - news article on ModDB.
  3. Single player mission Competition at Project Perfect Mod listing C&C95 v1.06c as version to use, despite containing some changes that made it incompatible with the vanilla version in multiplayer.
Retrieved from 'https://cnc.gamepedia.com/index.php?title=Command_%26_Conquer_Unofficial_Patch_1.06&oldid=72594'

UPDATE 2ND APRIL: The updated mod, Rise of the Reds version 1.85, has been released. You can download it from ModDB.

'I want to express my gratitude to all of you who stuck with us for all this time. Now, the grand moment has arrived as we lift the curtain on our new release,' wrote ROTR mod-maker TheHunter649 on ModDB.

'For the last two years, we have been working hard to present to you a variety of new features, including many new units and abilities for all factions, a complete visual overhaul of Russia and the GLA, the much anticipated GLA Recycler mechanic, countless tweaks to the AI and the inner workings of the game - but most notable of all, the inclusion of our own integrated multiplayer platform. SWR.net is ready to host your games, connecting you with ROTR players around the world.'

Bravo, guys, bravo!

ORIGINAL STORY 26TH MARCH: Command & Conquer: Generals, gone but not forgotten, as 12 years later there's a big update to an impressive mod around the corner.

The mod is Rise of the Reds, which adds two new factions - Russian Federation and European Continental Alliance - as well as overhauls and changes what's already there.

Man, wasn't fortifying buildings - scenery! - futuristic for an RTS back then?!

The last update to Rise of the Reds was in 2013, it looks like. There's no date for 1.85 but there's a pre-release trailer, suggesting it's not far away.

If you want to give Rise of the Reds a go you'll need C&C Generals expansion Zero Hour to play.